You can go up against a character with 50 times your starting power, and (with some concentration) wreck his shit. Well, as instantaneously as a half hour can be. And while I'm sure there were plenty of things I could've done, the simple fact that he had 50 times my power AND unbreakable lock-on threw me off the game near instantaneously. Swooping is what we in the ESF community call the high speed flying technique they use in Dragon ball. Your evasion skills are pretty lackluster, slow, and VERY susceptible to sudden fps lag. And try as I might, I couldn't find any worth while counter-measure to being punched. ![]() You're taking away the simple skill of keeping your hand steady, which is a bad direction, in my opinion. It's unbalanced, not thought out (as I couldn't even just break line of sight), and.boring, tbh. Whatever the reasons, assuming that a hard-lockon was logical simply because the characters themselves were experts was a bad assumption.
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